Publication

 

  • International Journal
    [2016 ~ current]
    • Yun-Ku Kang, Min-Ho Kyung, Seung-Hyun Yoon and Myung-Soo Kim,
      "Fast and Robust Hausdorff Distance Computation from Triangle Mesh to Quad Mesh in Near-Zero Cases",
      Computer Aided Geometric Design (SCI), April 2018 (accepted for publication).
    • Jongyong Kim, Cheongun Lee, Seung-Hyun Yoon and Sanghun Park,
      "
      Tangible Visualization Table for Intuitive Data Display",
      Symmetry (SCIE), 9(12), 316; doi:10.3390/sym9120316, Dec. 2017.
    • Seung-Hyun Yoon, John Lewis and Taehyun Rhee,
      "
      Blending Face Details: Synthesizing Face Using Multi-Scale Displacements",
      IEEE Computer Graphics and Applications (SCI) 37(6): 65-75, Sept. 2017.
    • Seung-Hyun Yoon, Ho-Won Kim, Tae-Joon Kim and Jieun Lee,
      "
      Transferring Skin Weights to 3D Scanned Clothes”,
      ETRI Journal (SCI), 36(8): 1095-1103, Dec. 2016.
    • Hae-Do Hwang and Seung-Hyun Yoon,
      "
      Multilevel Editing of B-spline Curves with Robust Orientation of Details”,
      Symmetry (SCIE),8(11): 121; doi:10.3390/sym8110121,
      Nov. 2016.
    • Seung-Hyun Yoon and Jieun Lee,
      "
      Computing the Surface Area of Three-dimensional Scanned Human Data",  
      Symmetry (SCIE), 8(7): 67; doi:10.3390/sym8070067, Jul. 2016.
    • Gyuhyun Hwang, Seung-Hyun Yoon and Sanghun Park,
      "
      Video-Based Weathering Gallery",
      Multimedia Tools and Applications (SCIE), 75(6): 3391-3407, Mar. 2016.
    • Chang-Ki Lee, Hae-Do Hwang and Seung-Hyun Yoon,
      "
      Bezier Triangles with G^2 Continuity Across Boundaries",
      Symmetry (SCIE), 8(3): 13; doi:10.3390/sym8030013, Mar. 2016.
    [2011 ~ 2015]
    • Hae-Do Hwang and Seung-Hyun Yoon,
      "
      Constructing Developable Surfaces by Wrapping Cones and Cylinders",
      Computer-Aided Design (SCI), 58(c): 230-235, Jan. 2015.
    • Seung-Hyun Yoon,
      "
      A Sweep Surface Based on Bivariate Motion",
      KSII Transactions on Internet and Information Systems (SCIE)8(3): 1026-1036, 2014.
    • Yunjin Lee, Seung-Hyun Yoon and Junho Kim,
      "
      Trivariate B-spline Approximation of Spherical Solid Objects",  
      Journal of Information Processing System (SCOPUS)10(1): 23-35, 2014.
    • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
      "
      Efficient Hausdorff Distance Computation for Freeform Geometric Models in Close Proximity",
      Computer-Aided Design (SCI)45(2): 270-276, Elsevier, 2013.
    • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
      "Coons BVH for Freeform Geometric Models",  
      ACM Transaction on Graphics (SCI), 30(6): Article 169, 2011.
    • Dae-Hyun Ko, Jieun Lee, Seong-Jae Lim and Seung-Hyun Yoon,
      "Construction and Rendering of Trimmed Blending Surfaces with Sharp Features on a GPU",  
      ETRI Journal (SCI) 33(1): 89-98, Feb., 2011.  

    [2005 ~ 2010]

    • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
      "Precise Hausdorff Distance Computation for Planar Freeform Curves using Biarcs and Depth Buffer",  
      The Visual Computer (SCIE), 26(6-8): 1007-1016, Springer-Verlag, June 2010.
    • Jieun Lee, Myung-Soo Kim and Seung-Hyun Yoon,
      "Patches: Character Skinning with Local Deformation Layer",
      Computer Animation and Virtual Worlds (SCI), 20(2-3): 321-331, June 2009.
    • Seung-Hyun Yoon, Chung-Kyu Lim and Myung-Soo Kim, 
      "Sweep-based Plausible Elastic Deformations",  
      ETRI Journal (SCI) 30(1): 152-154 ,  Feb. 2008.
    • Seung-Hyun Yoon,
      "A Surface Displaced From a Manifold ",
      Lecture Notes in Computer Science (SCIE), 4077: 677-686, July 2006.
    • Seung-Hyun Yoon and Myung-Soo Kim,
      "Sweep-based Freeform Deformations",
      Computer Graphics Forum (SCIE), 25(3): 487-496, September 2006.
    • Jieun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
      "Realistic Human Hand Deformation",
      Computer Animation and Virtual Worlds (SCI), 17(3-4): 479-489, Wiley, July 2006.  
    • Dae-Eun Hyun, Seung-Hyun Yoon, Jung-Woo Chang, Joon-Kyung Seong, Myung-Soo Kim, and Bert Juttler,
      "Sweep-based Human Deformation",
      The Visual Computer (SCIE), 21(8-10): 542-550, Springer-Verlag, September 2005.
  • International Conference

    [2003 ~ current]

    • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
      "
      Efficient Hausdorff Distance Computation for Freeform Geometric Models in Close Proximity",  
      In Proceeding of Symposium on Solid and Physical Modeling 2012.
    • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
      "Coons BVH for Freeform Geometric Models",  
      In Proceeding of SIGGRAPH ASIA Vol. 30, No. 6, Article 169, 2011.
    • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon Elber,
      "Precise Hausdorff Distance Computation for Planar Freeform Curves using Biarcs and Depth Buffer",  
      In Proceeding of Computer Graphics International, pp. 1007-1016, June 2010.
    • Jieun Lee, Myung-Soo Kim and Seung-Hyun Yoon,
      "Patches: Character Skinning with Local Deformation Layer ",  
      In Proceeding of Computer Animation and Social Agents, pp. 321-331,  June 2009.
    • Jieun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
      "Human Modeling and Deformation",
      In Proceeding of China-Korea Joint Conference on Geometric and Visual Computing & IJCC Workshop 2008, pp. 89-96, Aug. 2008.
    • Jieun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
      "Realistic Human Hand Deformation",
      In Proceeding of Geometric Modeling and Computer Graphics 2007, pp. 42-46, Feb. 2007.
    • Seung-Hyun Yoon,
      "A Surface Displaced From a Manifold",  
      In Proceeding of Geometric Modeling and Processing, pp. 677-686, July 2006.
    • Seung-Hyun Yoon and Myung-Soo Kim,
      "Sweep-based Freeform Deformations",
      In Proceeding of Eurographics, pp. 487-496, September 2006.
    • Jieun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
      "Realistic Human Hand Deformation",
      In Proceeding of Computer Animation and Social Agents, pp. 479-489, July 2006.
       
  • Domestic Journal

    [2002 ~ current]

    • 김은지, 윤승현, 이지은,
      GPU
      이용한 특징 기반 영상모핑의 가속화,
      한국컴퓨터그래픽스학회논문지, 20(2): 13-24, 2014 6.
    • 오종석, 윤승현,
      하우스도르프 거리를 이용한 B-spline 곡선의 제거,
      한국컴퓨터그래픽스학회논문지, 17(3): 33-42, 2011 9.
    • 윤승현, 이지은,
      2-
      변수 모션기반의 스윕곡면,
      한국컴퓨터그래픽스학회논문지, 17(1): 1-7, 2011 2. 
    • 고대현, 윤승현, 이지은,
      그래픽스 하드웨어를 이용한 스윕 곡면의 렌더링,
      한국컴퓨터그래픽스학회논문지, 16(4): 11-16, 2010 12.
    • 장츠, 윤승현, 이지은,
      RMF
      이용한 계층적 B-spline 곡선의 다단계 편집기법,
      한국컴퓨터그래픽스학회논문지, 16(4): 41-50, 2010 12.
    • 윤승현, 김명수,
      다양체 기반의 변위곡면,
      한국컴퓨터그래픽스학회논문지, 12(1): 1-7, 2006 11.
    • 이지은, 윤승현, 김명수,
      스플라인을 이용한 인체 형상 변형,
      한국컴퓨터그래픽스학회논문지, 11(3): 1-9, 2005 9.
    • 윤승현, 김명수,
      스윕기반 자유형상변형,
      한국컴퓨터그래픽스학회논문지, 11(2): 40-46, 2005 6. 
    • 윤승현, 현대은, 김명수,
      3
      차원 인체치수 측정과 형상변형기술,
      패션정보와 기술, 1(1): 45-54, 2004 11.
    • 현대은, 윤승현, 성준경, 장정우, 김명수, Bert. Juttler,
      스윕기반 인체형상 모델링 변형,
      한국컴퓨터그래픽스학회논문지, 10(2): 27-34, 2004 6.
    • 현대은, 윤승현, 김명수,
      3
      차원 스캔데이터로부터의 인체 , 다리 형상 복원,
      한국컴퓨터그래픽스학회논문지, 8(4): 1~7, 2002 12.
  • Domestic Conference

    [2002 ~ current]

    • 김용준, 오영택, 이지은, 윤승현, 김명수,
      자유 형상에 대한 기하연산 가속화를 위한 자료구조,
      한국컴퓨터그래픽스학회 학술대회, pp. 71-72, 2011 7.
    • 김용준, 오영택, 윤승현, 김명수, 게르숀 엡보
      평면 곡선들 간의 Hausdorff 거리계산,
      한국컴퓨터그래픽스학회 학술대회, pp. 205-206, 2010 6. 
    • 이지은, 이정복, 윤승현,
      3
      차원 인체형상 데이터의 곡면 복원을 통한 표면적 측정,
      한국자료분석학회 춘계학술대회, pp. 257-226, 2009 4. 
    • 윤승현, 김명수,
      다양체 기반의 변위곡면,
      한국컴퓨터그래픽스학회 하계학술대회, pp. 81-87, 2006 7.
    • 이지은, 윤승현, 김명수,
      스플라인 곡면을 이용한 인체 형상 변형,
      한국컴퓨터그래픽스학회 추계학술대회, pp. 7~15, 2005 11.
    • 윤승현, 김명수,
      스윕기반 자유형상변형,
      한국컴퓨터그래픽스학회 춘계학술대회, pp. 83~89, 2005 5. 
    • 현대은, 윤승현, 성준경, 장정우, 김명수, Bert. Juttler,
      스윕기반 인체형상 모델링 변형,
      한국컴퓨터그래픽스학회 춘계학술대회, pp. 93-100, 2004 4월.
    • 현대은, 윤승현,
      타원체 관절을 이용한 3차원 캐릭터의 자연스러운 변형,
      KISS, Special Interest Group On HCI 2004. 
    • 현대은, 윤승현, 김명수,
      타원체 기반 인체 팔다리 형상 복원,
      한국컴퓨터그래픽스학회 춘계학술대회, pp. 15-21, 2002 6. 
  • Book
    • Seung-Hyun Yoon
      "Sweep-based Approach to Three-Dimensional Shape Deformations",
      Verlag Dr. Muller, May, 2008.