Publications

 

  • International Journal 
     
    • 2017 
      • Jongyong Kim, Cheongun Lee, Seung-Hyun Yoon, Sanghun Park,
        "
        Tangible Visualization Table for Intuitive Data Display", (under review).
      • Seung-Hyun Yoon, John Lewis, Taehyun Rhee,
        "
        Blending Face Details: Synthesizing Face using Multi-Scale Displacements", accepted for publication,
        IEEE Computer Graphics and Applications (SCI).

    • 2016 
      • Seung-Hyun Yoon, Ho-Won Kim, Tae-Joon Kim, Jieun Lee,
        "
        Transferring Skin Weights to 3D Scanned Clothes”,
        ETRI Journal (SCI), 36(8): 1095-1103, Dec., 2016.
      • Hae-Do Hwang and Seung-Hyun Yoon,
        "
        Multilevel Editing of B-spline Curves with Robust Orientation of Details”,
        Symmetry (SCIE), 8(11): 121; doi:10.3390/sym8110121.
      • Seung-Hyun Yoon and Jieun Lee,
        "
        Computing the Surface Area of Three-dimensional Scanned Human Data",  
        Symmetry (SCIE), 8(7): 67; doi:10.3390/sym8070067.
      • Gyuhyun Hwang, Seung-Hyun Yoon, Sanghun Park,
        "
        Video-Based Weathering Gallery",
        Multimedia Tools and Applications (SCIE), 75(6): 3391-3407.
      • Chang-Ki Lee, Hae-Do Hwang, Seung-Hyun Yoon,
        "
        Bezier Triangles with  Continuity Across Boundaries",
        Symmetry (SCIE), 8(3): 13; doi:10.3390/sym8030013.

    • 2015 
      • Hae-Do Hwang and Seung-Hyun Yoon,
        "
        Constructing Developable Surfaces by Wrapping Cones and Cylinders",
        Computer-Aided Design (SCI), 58: 230-235, Elsevier, 2015.

    • 2014 
      • Seung-Hyun Yoon,
        "
        A Sweep Surface Based on Bivariate Motion",
        KSII Transactions on Internet and Information Systems (SCIE)8(3): 1026-1036, 2014.
      • Yunjin Lee, Seung-Hyun Yoon, Junho Kim,
        "
        Trivariate B-spline Approximation of Spherical Solid Objects",  
        Journal of Information Processing System (SCOPUS)10(1): 23-35, 201
        4.

    • 2013 
      • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
        "
        Efficient Hausdorff Distance Computation for Freeform Geometric Models in Close Proximity",
        Computer-Aided Design (SCI)45(2): 270-276, Elsevier, 2013.

    • 2011
      • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
        "Coons BVH for Freeform Geometric Models",  
        ACM Transaction on Graphics (SCI) 2011, Vol. 30, No. 6, Article 169, 2011.
         
      • Dae-Hyun Ko, Jieun Lee, Seong-Jae Lim and Seung-Hyun Yoon,
        "Construction and Rendering of Trimmed Blending Surfaces with Sharp Features on a GPU",  
        ETRI Journal (SCI) 33(1): 89-98, Feb., 2011.  

    • 2010
      • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon Elber,
        "Precise Hausdorff Distance Computation for Planar Freeform Curves using Biarcs and Depth Buffer",  
        The Visual Computer (SCIE), 26(6-8): 1007-1016, Springer-Verlag, 2010.

    • 2009
      • Jieun Lee, Myung-Soo Kim and Seung-Hyun Yoon,
        "Patches: Character Skinning with Local Deformation Laye
        r ",
        Computer Animation and Virtual Worlds (SCI), 20(2-3): 321-331, June 2009.

    • 2008
      • Seung-Hyun Yoon, Chung-Kyu Lim and Myung-Soo Kim, 
        "Sweep-based plausible elastic deformations",  
        ETRI Journal (SCI) 30(1): 152-154 , 2008. 

    • 2006
      • Seung-Hyun Yoon,
        "A surface displaced from a manifold ",
        Lecture Notes in Computer Science (SCIE), 4077: 677-686, 2006.

      • Seung-Hyun Yoon and Myung-Soo Kim,
        "Sweep-based freeform deformations",
        Computer Graphics Forum (SCIE), 25(3): 487-496, 2006.
      • JiEun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
        "Realistic human hand deformation",
        Computer Animation and Virtual Worlds (SCI), 17(3-4): 479-489, 2006.

    • 2005
      • Dae-Eun Hyun, Seung-Hyun Yoon, Jung-Woo Chang, Joon-Kyung Seong, Myung-Soo Kim, and Bert Juttler,
        "Sweep-based human deformation",
        The Visual Computer (SCIE), 21(8-10): 542-550, Springer-Verlag, 2005.

 

  • International Conference 
     
    • 2012
      • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
        "
        Efficient Hausdorff Distance Computation for Freeform Geometric Models in Close Proximity",  
        In Proceeding of Symposium on Solid and Physical Modeling
        2012.

    • 2011
      • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim and Gershon Elber,
        "Coons BVH for Freeform Geometric Models",  
        In Proceeding of SIGGRAPH ASIA Vol. 30, No. 6, Article 169, 2011.

    • 2010
      • Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon Elber,
        "Precise Hausdorff Distance Computation for Planar Freeform Curves using Biarcs and Depth Buffer",  
        In Proceeding of Computer Graphics International, pp. 1007-1016, June, 2010. 

    • 2009
      • Jieun Lee, Myung-Soo Kim and Seung-Hyun Yoon,
        "Patches: Character Skinning with Local Deformation Laye
        r ",  
        In Proceeding of Computer Animation and Social Agents, pp. 321-331,  June, 2009. 

    • 2008
      • Jieun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
        "Human modeling and deformation",
        In Proceeding of China-Korea Joint Conference on Geometric and Visual Computing & IJCC Workshop 2008, pp. 89-96, Aug. 2008.

    • 2007
      • Jieun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
        "Realistic human hand deformation",
        In Proceeding of Geometric Modeling and Computer Graphics 2007, pp. 42-46, Feb. 2007.

    • 2006
      • Seung-Hyun Yoon,
        "A surface displaced from a manifold",  
        In Proceeding of Geometric Modeling and Processing, pp. 677-686, July, 2006.
         
      • Seung-Hyun Yoon and Myung-Soo Kim,
        "Sweep-based freeform deformations",
        In Proceeding of Eurographics, pp. 487-496, September, 2006.
         
      • JiEun Lee, Seung-Hyun Yoon and Myung-Soo Kim,
        "Realistic human hand deformation",
        In Proceeding of Computer Animation and Social Agents, pp. 479-489, July, 2006.
         

    • 2005
      • Dae-Eun Hyun, Seung-Hyun Yoon, Jung-Woo Chang, Joon-Kyung Seong, Myung-Soo Kim, and Bert Juttler,
        "Sweep-based human deformation",
        In Proceeding of Pacific Graphics, pp. 542-550, September, 2005.

         

    • 2003
      • Dae-Eun Hyun, Seung-Hyun Yoon and Myung-Soo Kim,
        "Modeling and deformation of arms and legs based on ellipsoidal sweeping",
        In Proceeding of Pacific Graphics, pp. 204-212, Alberta, Canada, Oct. 8-10, 2003.

  • Domestic Journal 
     
    • 2014
      • 김은지, 윤승현, 이지은,
        GPU
        를 이용한 특징 기반 영상모핑의 가속화,
        한국컴퓨터그래픽스학회논문지, 20(2): 13-24, 2014 6.
         

    • 2011
      • 오종석, 윤승현,
        하우스도르프 거리를 이용한 B-spline 곡선의 낫 제거,
        한국컴퓨터그래픽스학회논문지, 17(3): 33-42, 2011 9.
         
      • 윤승현, 이지은,
        2-
        변수 모션기반의 스윕곡면,
        한국컴퓨터그래픽스학회논문지, 17(1): 1-7, 2011 2. 

    • 2010
      • 고대현, 윤승현, 이지은,
        그래픽스 하드웨어를 이용한 스윕 곡면의 렌더링,
        한국컴퓨터그래픽스학회논문지, 16(4): 11-16, 2010 12.
         
      • 장츠, 윤승현, 이지은,
        RMF
        를 이용한 계층적 B-spline 곡선의 다단계 편집기법,
        한국컴퓨터그래픽스학회논문지, 16(4): 41-50, 2010 12.

    • 2006
      • 윤승현, 김명수,
        다양체 기반의 변위곡면,
        한국컴퓨터그래픽스학회논문지, 12(1): 1-7, 2006 11.

    • 2005
      • 이지은, 윤승현, 김명수,
        스플라인을 이용한 인체 손 형상 변형,
        한국컴퓨터그래픽스학회논문지, 11(3): 1-9, 2005 9.
         
      • 윤승현, 김명수,
        스윕기반 자유형상변형,
        한국컴퓨터그래픽스학회논문지, 11(2): 40-46, 2005 6. 

    • 2004
      • 윤승현, 현대은, 김명수,
        3차원 인체치수 측정과 형상변형기술,
        패션정보와 기술, 1(1): 45-54, 2004 11.
         
      • 현대은, 윤승현, 성준경, 장정우, 김명수, Bert. Juttler,
        스윕기반 인체형상 모델링 및 변형,
        한국컴퓨터그래픽스학회논문지, 10(2): 27-34, 2004 6.

    • 2002
      • 현대은, 윤승현, 김명수,
        3
        차원 스캔데이터로부터의 인체 팔, 다리 형상 복원,
        한국컴퓨터그래픽스학회논문지, 8(4): 1~7, 2002 12.

  • Domestic Conference  
     
    • 2011
      • 김용준, 오영택, 이지은, 윤승현, 김명수,
        자유 형상에 대한 기하연산 가속화를 위한 자료구조,
        한국컴퓨터그래픽스학회 학술대회, pp. 71-72, 2011 7.

    • 2010
      • 김용준, 오영택, 윤승현, 김명수, 게르숀 엡보
        평면 곡선들 간의 Hausdorff 거리계산,
        한국컴퓨터그래픽스학회 학술대회, pp. 205-206, 2010 6. 

    • 2009
      • 이지은, 이정복, 윤승현,
        3
        차원 인체형상 데이터의 곡면 복원을 통한 표면적 측정,
        한국자료분석학회 춘계학술대회, pp. 257-226, 2009 4. 

    • 2006
      • 윤승현, 김명수,
        다양체 기반의 변위곡면,
        한국컴퓨터그래픽스학회 하계학술대회, pp. 81-87, 2006 7.

    • 2005
      • 이지은, 윤승현, 김명수,
        스플라인 곡면을 이용한 인체 손 형상 변형,
        한국컴퓨터그래픽스학회 추계학술대회, pp. 7~15, 2005 11.
         
      • 윤승현, 김명수,
        스윕기반 자유형상변형,
        한국컴퓨터그래픽스학회 춘계학술대회, pp. 83~89, 2005 5. 

    • 2004
      • 현대은, 윤승현, 성준경, 장정우, 김명수, Bert. Juttler,
        스윕기반 인체형상 모델링 및 변형,
        한국컴퓨터그래픽스학회 춘계학술대회, pp. 93-100, 2004 4.
         
      • 현대은, 윤승현,
        타원체 관절을 이용한 3차원 캐릭터의 자연스러운 변형,
        KISS, Special Interest Group On HCI 2004. 

    • 2002
      • 현대은, 윤승현, 김명수,
        타원체 기반 인체 팔다리 형상 복원,
        한국컴퓨터그래픽스학회 춘계학술대회, pp. 15-21, 2002 6. 

  • Book  
     
    • Seung-Hyun Yoon
      "Sweep-based Approach to Three-Dimensional Shape Deformations",
      Verlag Dr. Muller, May, 2008