Courses

 

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  • 2017
    • Spring
      • Computer Graphics
      • Multimedia Parallel Programming
      • Advanced Computer Graphics(Graduate course)
    • Fall
      • Introduction to Multimedia Mathematics
      • Virtual Reality
      • Numerical Analysis (Graduate course)
  • 2016
    • Spring
      • Computer Graphics
      • Capstone Design
      • Advanced Computer Graphics(Graduate course)
    • Fall
      • AR/VR
      • Introduction to Applied Mathematics
      • Geometric Modeling (Graduate course)
  • 2015
    • Spring
      • Multimedia Programming
      • Introduction to Computer Graphics
      • Capstone Design  (Team teaching)
      • Numerical Computing(Graduate course)
    • Fall
      • AR/VR
      • Introduction to Programming in C
      • GPU Parallel Programming (Graduate course)
  • 2014
    • Spring: Sabbatical year
    • Fall
      • Multimedia Programming
      • Introduction to Computer Graphics
      • Capstone Design  (Team teaching)
      • Geometric Modeling (Graduate course)
  • 2013
    • Spring
      • Introduction to Programming in C
      • Game Mathematics
      • Capstone Design  (Team teaching)
      • GPU Parallel Programming (Graduate course)
    • Fall: Sabbatical year
  • 2012
    • Spring
      • Game Mathematics
      • 3D Game Programming
      • Capstone Design  (Team teaching)
      • Real-time Rendering (Graduate course)
    • Fall
      • Multimedia Programming
      • Virtual Reality
      • Capstone Design  (Team teaching)
      • Computer Animation Theory (Graduate course)  
  • 2011
    • Spring
      • Game Mathematics
      • Introduction to Programming in C
      • Capstone Design  (Team teaching)
      • Mobile Graphics (Graduate course) 
    • Fall
      • Multimedia Programming
      • Introduction to Computer Graphics
      • Capstone Design  (Team teaching) 
  • 2010
    • Spring
      • Game Mathematics (in English)
      • Computer Graphics Applications
      • Capstone Design  (Team teaching)
      • Geometric Modeling (Graduate course) 
      • Special Topics in Image Engineering (Graduate course)
    • Fall
      • Introduction to Computer Graphics
      • Capstone Design  (Team teaching)
      • Computer Graphics (Graduate course) 
      • Real-time Rendering (Graduate course) 
  • 2009
    • Spring
      • Introduction to Programming in C
      • Game Mathematics
      • Online Game Programming
      • Capstone Design (Team teaching)
      • Geometric Modeling (Graduate course) 
      • Multimedia Project (Graduate course - Team teaching)
         
    • Fall
      • Multimedia Programming
      • Introduction to Computer Graphics
      • Capstone Design - II (Team teaching)
      • Numerical Computing and Application(Graduate course) 
  • 2008
    • Spring
      • Introduction to Programming in C
      • Game Mathematics
      • Online Game Programming
      • Capstone Design - I (Team teaching)
      • Computer Graphics (Graduate course) 
      • Multimedia Project (Graduate course - Team teaching)
    • Fall
      • Multimedia Programming-1
      • Multimedia Programming-2
      • Capstone Design - II (Team teaching)
      • Computer Animation Theory(Graduate course) 
  • 2007
    • Spring
      • Computer Graphics, Dept. of Computer Education, Hanyang University.
    • Fall
      • Multimedia Programming
      • Windows Programming
      • Capstone Design - II (Team teaching)